


I understand what you say Jonathan, the problem here is the one described by Nossgrr, it’s not just about saving money, is that it’s too risky for us to continue with the trust in Autodesk, check what happened with Adobe and it’s pricing rise for CC for teams, we cannot risk our business to something like that, specially when Autodesk prices are so so off, more than 200€/month + VAT for just 1 3ds max seat? we don’t want/can’t afford that, they think their software is made of gold, and they have all the right to think that, it just does not fit into our business model. Watch a new features video and find out more on Eddie Perlberg’s blog. One-Click Print Studio access – launch Autodesk Print Studio and export 3DS Max files for 3D printing in one click.Texture Object Mask – easily and accurately create, place and animate multiple materials, and use any shape to control the application of materials to an object.Selecting animated tracks is now easier with offset controllers. Generating geometry automatically disables when separating by character, word, line, or paragraph to eliminate duplicate geometry. Text Tool improvements – font names are now displayed in the font type, making it faster to find fonts when using Text Tool to apply textures, animations and effects to text.Elements can remain interactive and linked to the original objects: font changes, content revisions, and shape updates will be reflected automatically with this new functionality. Users can now create decals and text-based graphics using still or animated 2D objects. Text & Shape Map – Creating text or shapes as a map in your material is simple with the new Text and Shape map.Apply render styles, CFD velocity fields, and animate airflow splines to make your data come to life while at the same time harnessing the capabilities of 3DS Max for realistic or artistic presentations. The new tools can be used to animate simulation data in CFD, CSV, or OpenVDB formats.


You can now easily add buttons to your MCG tools via the signal parameter, or color pickers via the new color parameter. Bitmap handling and meshing also got a boost in functionality. Import bitmaps and simulation data like CSV or Open VDB files. Max Creation Graph enhancements – create, manipulate and use shapes and splines with new nodes.A new extension for 3DS Max 2016 has been released that brings many improvements to Max Creation Graph, simulation data import, and more.
